Active events

Turn on the events that go in the counter of the train and set a time for the counter.

Countdown

A sound will be played at the selected times. Press "Play at (...)" in the preview to see your changes updated.

Timer event

? If you take a 11 seconds sound it will play 11 seconds, so please adjust that to the start of your countdown.

Counter

Different images can be selected the higher the train goes. At the end of the countown, the selected messages will be displayed.

Counter graduation

Title

Timer

? only used for gauge template.
? only used for gauge template.

Counter

Text shadow

Window Capture

? only used for window capture.

bounce, flash, pulse, rubberBand, shake, swing, tada, wobble, jello, bounceIn, bounceInDown, bounceInLeft, bounceInRight, bounceInUp, bounceOut, bounceOutDown, bounceOutLeft, bounceOutRight, bounceOutUp, fadeIn, fadeInDown, fadeInDownBig, fadeInLeft, fadeInLeftBig, fadeInRight, fadeInRightBig, fadeInUp, fadeInUpBig, fadeOut, fadeOutDown, fadeOutDownBig, fadeOutLeft, fadeOutLeftBig, fadeOutRight, fadeOutRightBig, fadeOutUp, fadeOutUpBig, flipInX, flipInY, flipOutX, flipOutY, lightSpeedIn, lightSpeedOut, rotateClockwise, rotateCounterClockwise, rotateIn, rotateInDownLeft, rotateInDownRight, rotateInUpLeft, rotateInUpRight, rotateOut, rotateOutDownLeft, rotateOutDownRight, rotateOutUpLeft, rotateOutUpRight, hinge, rollIn, rollOut, zoomIn, zoomInDown, zoomInLeft, zoomInRight, zoomInUp, zoomOut, zoomOutDown, zoomOutLeft, zoomOutRight, zoomOutUp, slideInDown, slideInLeft, slideInRight, slideInUp, slideOutDown, slideOutLeft, slideOutRight, slideOutUp